Tavern Tales has two general traits. These traits are so all-around useful and customizable that they don’t fit into a single theme or category.
Treat general traits as if they’re in their own unique theme and category. So, buying the first one costs 1 XP, the second one costs 2 XP, the third costs 3 XP, etc.
These traits are extremely generic and need to be reflavored to fit your character
General Traits
AuthorityTheme
General Traits Category General Traits Effect You are an authority on a topic of your choice. You have as much authority as the GM to declare things about the game world related to your topic. You can do the following:
Lore
Describe
Recalling a fact from a book, a story where you learned the fact, making a shrewd observation. Extra
Topics: Alchemy, magic, history, politics, religion, geography, a country, architecture, elves, the sea.
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Authority ExamplesLoremaster: You’re an authority on legends and history. |
ExpertTheme
General Traits Category General Traits Effect You're bolstered to do something. Collaborate on what you're bolstered to do. After you spend your bolster, you regain it when your situation sufficiently changes
Lore
Describe
Drawing from your experience, relying on muscle memory, your natural talent and expertise. Extra
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Expert ExamplesBeginner’s Luck: You’re bolstered to do something you’ve never done before. |