Tavern Tales Wikia
Theme.Bardic Lore

Truly, the pen is mightier than the sword. Just think of how many people have been sent to their deaths at the stroke of a pen, how many marriages have crumbled because of a romantic poem, and how many plans have been ruined due to a clever lie. Those who pursue the subtle arts of bardic lore understand the true value of people, wielding inspiration like a blade and intrigue like a shield. With a pen in your hand, a sword on you belt, and a song (or perhaps a maiden) on your lips, how will you write your own legend?

  • A witty jester entertains the king with his jokes, all while subtly influencing the wealthy elite
  • A bright-eyed bard travels the land, learning new legends and singing songs of lost heroes
  • With his rapier and his feathered cap, a dashing swashbuckler is a danger to seedy criminals and lovelorn maidens... but for very different reasons

Combat

Boost Morale

Theme
Bardic Lore
Category
Combat
Effect
When you rest for the night, you can bolster each of your present allies to do something during the next day. Decide immediately what they're bolstered to do
Lore
Describe
Exaggerating the day's adventures, cracking jokes, playing tunes, telling a story, keeping spirits high
Extra


Duel

Theme
Bardic Lore
Category
Combat
Effect
You can challenge someone to a duel. Others can't interfere with your duel until one of you wins the duel
Lore
Describe
Telling them to prepare to die, challenging them, clashing swords and grinning at each other
Extra


Feint

Theme
Bardic Lore
Category
Combat
Effect
You can make someone hesitate, flinch, or suffer a moment of doubt
Lore
Describe
Surprising them with impressive swordplay, insulting their mother, upstaging them, mocking them
Extra


Flair for the Dramatic

Theme
Bardic Lore
Category
Combat
Effect
Whenever things take a turn for the worse and you're in serious danger, you're bolstered
Lore
Describe
Spitting out blood and laughing, showing your fighting spirit, improvising, a last-ditch effort
Extra
Serious Danger: Some of your allies have been defeated, you're falling to your doom, you're surrounded


Inspire

Theme
Bardic Lore
Category
Combat
Effect
You can bolster an ally to fight
Lore
Describe
Giving a riveting speech, encouraging others, performing, singing a tune, playing an instrument
Extra


Raise Spirits

Theme
Bardic Lore
Category
Combat
Effect
Alcoholic drinks heal you as if they're healing potions (refer to the Alchemy theme), except they give you the condition "Drunk" instead of "Hungry and Tired"
Lore
Describe
Drinking to dull the pain, celebrating with a cold one, chugging, being a typical adventurer
Extra
Drinks: A bottle of wine, a massive stein of ale, a flask of liquor, a line of shots, a few mixed drinks


Steal the Spotlight

Theme
Bardic Lore
Category
Combat
Effect
Collaborate on how you charge this trait. Spend the charge to steal the GM's Bad Tale and turn it into a Good Tale
Lore
Describe
Shouting over them, ding something dramatic, countering them in a spectacular display
Extra
Charge: Do something unnecessarily risky, gain a crowd's attention, steal all the credit, gain a reputation


Swashbuckler

Theme
Bardic Lore
Category
Combat
Effect
Gain the defense "Swashbuckler ☐☐" Mark it when you suffer a Bad Tale while taking unnecessary risks
Lore
Describe
Flair and panache, leaping head-first into danger, your devil-may-care attitude, laughing
Extra
Unnecessary Risks: Swinging over a lava pit, fighting on a ledge, insulting a deity, trying to ride a dragon


Exploration

According to Legend

Theme
Bardic Lore
Category
Exploration
Effect
When you start a quest or enter a new region, tell the GM that according to legend, something powerful exists in the area. The GM will give you a cryptic clue about where to find it. If you find the source of the clue, you locate the legendary power
Lore
Describe
Sharing a story you heard, mentioning a rumor, putting together clues from history books
Extra
Clue: Where two trees intertwine, the deepest and darkest part of the cave, surrounded by a thousand corpses
Power: Lost treasure, magic shrine, portal to another world, underground dungeon, unhatched dragon eggs


Comedy and Tragedy

Theme
Bardic Lore
Category
Exploration
Effect
Show your gaming group a "Comedy and Tragedy" token. At any point, give it to the GM to tell a free Good Tale; take it from the GM to have the GM tell a free Bad Tale. Start each session with the token in your possession
Lore
Describe
How your fortune turns, an exciting plot twist, a shift in tone, poetic justice, how fate intervenes
Extra


Dramatic Entry

Theme
Bardic Lore
Category
Exploration
Effect
When you make a dramatic, flashy, or dangerous entrance, you're bolstered to do anything. If a lot of people watched your entrance, you're bolstered again
Lore
Describe
Swinging in on a rope, walking out of an explosion, riding in on a unicorn, kicking down the doors
Extra


Jack-of-All-Trades

Theme
Bardic Lore
Category
Exploration
Effect
You can gain any trait as a temporary trait (max 1). Collaborate on how that trait is flawed
Lore
Describe
Pulling an ace out of your sleeve, getting beginner's luck, improvising, seeing your training pay off
Extra
Flaws: It's imprecise and messy, it's exhausting, it's less potent, you need a special tool, it's loud and obvious


Story Teller

Theme
Bardic Lore
Category
Exploration
Effect
While investigating something, you can announce that you heard an interesting story about it. Everyone at the gaming table quickly decides how much time they want to devote to an interlude (refer to chapter 6). GM an interlude. Whatever happens in the interlude is what actually happened with whatever you were investigating
Lore
Describe
Telling a story around a campfire, recalling a local legend, telling your friends a tale at a tavern
Extra


Interaction

A Night to Forget

Theme
Bardic Lore
Category
Interaction
Effect
Whenever you engage in drunken revelry, you can announce it's a night to forget. The GM tells you where you wake up and gives you 1 condition. Write on your character sheet that you have 1 fuzzy memory (max 5). Cross off a fuzzy memory to suddenly remember what you did that night, and how your actions that night somehow benefit your current situation
Lore
Describe
Buying drinks for everyone, going bar hopping, visiting the brothel, throwing a wild party
Extra
Benefits: You've been here before, you seduced the evil villain, there's a magic item in your pocket


Cameo

Theme
Bardic Lore
Category
Interaction
Effect
When you earn an NPC's respect and goodwill, write their name on your character sheet. Cross of their name to have them show up
Lore
Describe
Bumping into them randomly, them saving you in the knick of time, spotting them in a crowd
Extra


Fame and Infamy

Theme
Bardic Lore
Category
Interaction
Effect
Collaborate on a reputation for yourself (it doesn't have to be true). Whenever you like, others know your reputation, believe at least part of it, and act accordingly
Lore
Describe
Showing a signature scar or tattoo, giving your full name, saying "Don't you know who I am?"
Extra
Reputations: Assassin who never fails, magically cursed, the land's greatest duelist, a legend in the bedroom


First Impressions

Theme
Bardic Lore
Category
Interaction
Effect
When you first meet someone, the GM must answer 1 question about them
Lore
Describe
Reading their body language, going with your instincts, getting a general vibe, noticing a detail
Extra


Honeyed Words

Theme
Bardic Lore
Category
Interaction
Effect
You are far more charming and convincing. You can sweet-talk others to do things that they would normally refuse. Collaborate on how your charm exceeds normal limitations
Lore
Describe
Giving an impassioned speech, calling in a favor, subtly manipulating someone, being charming
Extra


Rumors

Theme
Bardic Lore
Category
Interaction
Effect
At any point, you can have the GM tell you 2 facts and 1 lie about whatever you're investigating
Lore
Describe
Overhearing gossip, trading for information, remembering rumors you heard while in town
Extra


Small World

Theme
Bardic Lore
Category
Interaction
Effect
You can recognize an NPC as an old acquaintance. Explain how you know each other and how they feel about you
Lore
Describe
Recognizing your old stomping grounds, looking up an address, hearing so-and-so is in town
Extra
Old Acquaintance: Drinking buddy, cousin, former adventuring partner, old flame, business partner


Wingman

Theme
Bardic Lore
Category
Interaction
Effect
When you enter someone's good graces, bolster an ally to socialize with that person
Lore
Describe
Chatting up your friend, telling them what to say, lightening the mood, making introductions
Extra


Villainous Monologue

Theme
Bardic Lore
Category
Interaction
Effect
You can make someone start rambling about whatever's important to them until they reveal too much
Lore
Describe
Letting them think they've won, buying them a drink, shouting "You'll never get away with this!"
Extra


Previous Chapter: ← Artifice | Themes | Next Chapter: Beast →